Posted tagged ‘Cartography’

First adventure… finally done!

February 28, 2010

Ah, I just finished (and uploaded) the very first Mor Aldenn adventure! It’s a nice feeling to finally be able to say that 🙂 It could have been published two months back, if my computer hadn’t crashed .

Oh well, it’s out there now!

As always, comments are welcome! Perhaps you have an idea of how I can make this adventure even better!

Oh yeah, and I plan on making a free pdf with all the creatures from the adventure, but until that happens, you are just gonna have to use the Bestiary.

You can find the adventure here; http://www.rpgnow.com/product_info.php?products_id=79157

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The Expanded Notebook!

October 17, 2009

This free product has actually been ready for publication for a while now, but now it’s finally available!

With this notebook, you get a greyscale map of Mor Aldenn, a few headlines to help you guide your notes and 10 adventure hooks!

And remember… it’s free!

http://www.rpgnow.com/product_info.php?products_id=65175&filters=0_0_0_0_0&manufacturers_id=2779

Now I just have to finish the Mor Aldenn Glossary, another free product from Headless Hydra Games!

The Barrowdelve Map Pack!

October 14, 2009

Cartography by Rene WalkHeadless Hydra Games is proud to present yet another Mor Aldenn product, this time concerned with the ancient Barrowdelve!

We bring to you, a small map pack containing 4 full colour maps detailing the 4 uppermost levels of the Barrowdelve, and 4 greyscale maps of the very same levels. All maps were done by the newcomer, Rene Walk, whose work is splendid!

http://www.rpgnow.com/product_info.php?products_id=65111

Just remember, this is just a map pack, not a complete walkthrough of the Barrowdelve! That will come later!

Barrowdelve teaser!

September 29, 2009

By unknown cartographer!My secret (and yet unknown) cartographer delivered the map today, after having worked on it for three days. Yes, I said three days. He is not only amazing, but also fast and efficient.

When I saw the map, I have to tell you, I laughed. A laughter of joy and amazement. It must be the best map I have seen to date, and I have seen many great maps. Well, since I attached a teaser to this post, you can judge for yourself, of course, you dont have the entire dungeon to judge from, but still it gives you an idea of the quality.

I delivered the remaining three levels of the Barrowdelve to my mystery cartographer, and these will be even more beautiful than the first level.

Soon…

New cartographer!

September 28, 2009

Just wanted to share the great news that… Headless Hydra Games have discovered a new great talent for making maps!

I will keep his name hidden for a while, just until I have something to show you. However, I can tell you that he is currently hard at work creating maps for the Barrowdelve, maps that are… of extremely high quality!

This also means that you should expect to see some of the Barrowdelve very soon, along with encounter information. Now I just have to find out how to write the encounters… what information to include!

Ideas are appreciated, as always!

The Mor Aldenn Notebook?

July 16, 2009

One of my products just got its first review today (I’m not gonna post a link, you can pobably find it if you want to). It was pretty positive, but it still got me thinking of how to improve it a little bit to make it even better.

For one, I’m thinking of adding a greyscale map, showing the really important parts of the city, allowing the GM (or players) to add notes directly to the map.

What do you think the Notebook needs to become an even better (free) product? Imagine that I had half an hour to spare on this and no budget (meaning no new art), what could I do to make it even more useful?

Oppinions please.

Update!

May 19, 2009

Here’s a complete update on the Mor Aldenn project!

A Guide to Mor Aldenn: The first draft of this small pdf is available, just drop me an email, or a comment here (with your email). Its still lacking a few things of importance, like several shops to make the city useful, a few important NPCs, a section on the history of the city, a short timeline and several pages of character creation notes (along with a few feats and some spells for the mages). The guide also needs some artwork.

A Trail of Poison (A Mor Aldenn adventure): This will be the very first Mor Aldenn adventure, and its come along nicely. I need to write the last part, and then update the statistics when the Pathfinder RPG comes out in August. I also need a few more illustrations.

Thieves in the Barrowdelve (A Mor Aldenn adventure): This will, probably be the second Mor Aldenn adventure, and I have yet to start writing the adventure. All I have so far is the synopsis and a short introduction. This adventure needs artwork as well.

The Mor Aldenn map: Done, completely. I even have several versions, which is very nice.

Cover artwork: I just hired a talented artist to do three covers for the three books above. He will remain unknown, until I have approved his sketches. However, I’m very confident in his abilities.

Playtesting: I’m still thinking about playtesting the setting and especially, the first adventure. However, my group is currently touring the streets of Ptolus, and that game is just too good to give up! That leaves the possibility of a pbp game…

Cartography for A Trail of Poison: Jonathan Roberts have agreed to create the first adventure map, and I’m very excited about that. Also, I think I’ve settled on how the tower is going to look, finally, and Jon if you are reading this… I’ll send you a new sketch once we hit june! 🙂

The Design Blog: Material on the Design Blog has been nonxistent for at least a month, but I will pick up the pace once School slows down. 

Thats it for now… thanks for checking in!