Posted tagged ‘Ossindil’

Master Ardamiron

May 27, 2009

Illus. Justin HernandezThe time has finally come to explore the Mage Guild and the mages that make up the heart and soul. Not all of the mages like to be in the spotlight, in fact, most of them keep to their studies and only rarely make short trips into Mor Aldenn. There are exceptions, however, and lets start by exploring one of these… the Archwizard of Transmutation!

Master Ardamiron

“Archwizard of Transmutation”

This half-elf is far older than he looks, but that is a personal choice of the archwizard’s. He has sharp features that clearly mark him as a half-elf, with sharp pointy ears and a small trimmed beard. Ardamiron likes to take care of his looks.

The archwizard is always well-dressed in lavishly decorated robes with golden arcane marks on the sleeves. In fact, most of his clothes is enchanted by spells.

Ardamiron came from Ossindil, where he grew up in the care of his elven mother, Lady Elssane. He was always curious about the world and kept asking amazing and difficult questions, even some that his mother had no answers for. She was, afterall, a courtier and not a wizard. Ardamiron was a wizard, even though it would take many years before he fully understood this fact.

Ardamiron made his first trip to Mor Aldenn in the company of his master and friend, Thelbeck Room, a human wizard and merchant. Here he found he first signs of his human heritage, as his human father had studied at the Tower of All-Magic. But that was years ago, and sadly, his father had long since passed away of old age. Ardamiron swore that he would return, a master, and follow in his father’s footsteps. This he did ten years after first arriving in Mor Aldenn.

He quickly became a master of transmutation, but was destined to archieve an even greater honor. It took him only five years to become the Archwizard of Transmutation, but at this time he had proven himself worthy time upon time.

Master Ardamiron has lots of friends in the city of mages, and not all of them mages. He often dine with Sir Valthor, preferably at the Wizard’s Staff, but has also been known to frequent the Ugly Harpy at times. The wizard has a great curiosity and believes that magic should be studied in its natural surroundings and not in a small dark room filled with bottles, herbs and strange runes.

Art by Justin Hernandez (www.glowingraptor.com)

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Races of Mor Aldenn

May 1, 2009

Mor Aldenn devides is populace evenly between humans and elves, which means that you’ll also find quite a few half-elves here as well. However, humans and elves are not the only inhabitants; you’ll find halflings, gnomes, dwarves, centaurs and kobolds living here as well.

Centaurs

The horsemen made peace with the mages more than 200 years ago and came to settle on the island in the place that is now called the Horse Downs. One would think that the centaurs thought this name a mockery of their nature, but no, they seem to fully accept and cherish the name. They live in huge tents in small families.

Dwarves

Dwarves are not known for their love of magic, but the dwarven families living in Mor Aldenn have actually come to study the arcane arts however unlikely that may sound.

Elves

The elves have a long history in Mor Aldenn, dating back to the first travellers who passed through this region. They came originally from Ossindil, to study with the human wizards, but have since then settled down and created a history of their own. They consider themselves moraldenns the same as the humans.

Gnomes

You wont find a lot of gnomes in Mor Aldenn, but they do exist. They view magic a little differently than the human and elven mages. You should seek out the Tower of Illusion if you wish to talk to a gnome.

Half-elves

It is no disgrace to have the blood of both humans and elves in your veins, in fact, for some its considered a blessing; the best of both races. Half-elves from other parts of the world consider Mor Aldenn a sanctuary, a place where they are fully accepted. You wont ever find a person in Mor Aldenn who would dare mock a half-elf, but you will find lots who would defend one.

Halflings

The small folk have also found a home amongst the mages. They love the surrounding lands, and treasure the beauty that surrounds them. They are often found amongst the craftsmen of the city.

Humans

Like the elves, humans have lived in Mor Aldenn ever since its founding more than 300 years ago. They are found in all layers of the society, also, the current mayor of Mor Aldenn is a human named Oswin Theodorick.

Kobolds

Kobolds have actually been accepted as part of the population. They are as peaceful as the other races and will raise the spears in defence of the city, should it ever need it. However, there are some who fear that the kobolds will turn upon the city, revealing their alliance with the night hag, but they haven’t thus far.

The Setting

April 19, 2009

What follows is a short essay on the lands that surround Mor Aldenn, and that are important to the City of Mages. Some of these locations can be found on the map, but not all of them.

Ossindrillon

To merely call Ossindrillon a huge forest doesn’t do it justice at all. Granted, most of Ossindrillon is indeed covered by forest, but any traveler worth his boots, will tell you of the rushing rivers, the thundering waterfalls, the deep azure lakes, the troll-infested marshes and, of course, about its titans – the three mountains!

None of the intelligent races have ever been able to tame and dominate this great wilderness completely, though the elves have indeed come close! Once the elven cities were spread all over Ossindrillon, but after the great Elven Wars, only a few cities remained. The elven noble houses had almost managed to destroy their entire race, but today they stand more united than ever before, having learned the lessons of their dark past.

Ossindrillon is home to both humans, elves, halflings, kobolds, centaurs, orcs and goblins, in fact, you’ll probably find small towns dominated by each of these races, if only you search long enough. You’ll also find undead here, along with harpies, trolls, hags, giants, ettercaps, blink dogs and many other creatures. For some of these creatures, Ossindrillon is the only place in the world that allows them to survive. Yes, you’ll even find dragons in the great wilderness.

Ossindil

The elven capital is one of those ancient elven cities that survived the great Elven Wars. It has changed a lot over the years, but some of the old structures can still be found at the heart of Ossindil. Today, not only elves make this city their home, no, you’ll find both humans, centaurs and halflings living side by side with the elves. Ossindil is famous for its magical bridges that allow its citizens to walk freely amongst the islands.

Spindlewood

This huge forest is located west of Mor Aldenn, a dangerous place infamous for its inhabitants, the spiders. They are not all to be feared, but most are. You’ll also find other creatures hiding here, like the ettercaps. In the southern part of the Spindlewood, you’ll find marshlands also called the Spindlewood Marsh.

Spindlewood Marsh

This is actually not a marsh in the best sense of the word, especially since you’ll find lots of different tree types here. These trees are often short and with long twisted branches that entangle making traveling difficult. The Spindlewood Marsh is best known as the home of the venomous night hag, the archenemy of Mor Aldenn. She has lived here for more than 300 years, and call the entire marsh her dominion.

River Tassalin

This small river springs from the hills east of Mor Aldenn. A waterfall makes it one of the rushing rivers, a truly beautiful river. A few small hamlets have sprung up along this river over the years.

Moon’s Folly

This is a small town located south of Mor Aldenn, the home of 700 inhabitants, mostly humans. It is surrounded by wooden palisades, a necessity since its still very much located at the heart of Ossindrillon. Its inhabitants are known to be very religious, revering the Moon Goddess. The name is still very much a riddle, even to those who live here.

Another history lesson…

March 23, 2009

Taraathalorm Wyrmmother

Long before the founding of Mor Aldenn, nearly 350 years ago, a green dragon named Taraathalorm settled on the big island. It had managed to escape its mortal enemies of the east, the elves of faraway Ossindil. Under different circumstances, the dragon may have stayed to fight, but this particular dragon had a belly full of eggs and needed somewhere safe to make a nest. This is exactly what it found here at the heart of Ossindrillon, or so Taraathalorm thought.

The eggs hatched and for a time the island was swarming with green wyrmlings. They may well have destroyed the last remnants of the tower that stood on the hill, scattering the memories of a lost era.

Taraathalorm would leave the nest and bring back food for her young, often staying away for weeks. Some believe that the Horse Downs is actually named after the horse bones that the first settlers found beneath the hill, but this may not be the entire truth.

Five years after Taraathalorm hatched her young wyrmlings, a group of human travellers discover the nest. The largest and most powerful of the wyrmlings is brutally slain, but the humans manage to bring the rest of the wyrmlings with them to Ossindil where they sell them to the elven wizards.

When Taraathalorm finally returns, she is enraged to find one of her wyrmlings murdered and the rest stolen. She smells humans, but suspect that the elves are behind the theft, especially since the trail leads directly towards Ossindil. She sends her minions against the elven city, who successfully destroys a few villages and towns on their way to the elven capital. However, in the end, the army is scattered by the elves who wields some of the strongest magic in the world. A few minions return to Taraathalorm bearing the bad news. She is enraged and filled with an even stronger hate than before. But with her army scattered she cannot strike at the elves.

A group of humans and elves from Ossindrillon travels to the island where Taraathalorm resides. They attack during the night and successfully slay the green dragon. The heroes bring back a dragonstone, taken from the chest of Taraathalorm, as proof of their deed. This famous dragonstone is later named the Emerald Heart and is, to this day, still in the elves possession.

The small group search the island and finds remnants of a lost age, but more importantly, they also find a place of strong magic. There is something hidden, deep below the island, which makes this place the perfect home of wizards, sorcerers and bards.

Designer’s Notes

There is, indeed, something hidden deep below Mor Aldenn, but so far, the mages have not managed to find the source of this magic. They do, however, suspect that it is not by accident that the magic is strong here and have delved deep. This dungeon that the mages have carved from the earth can be accessed through the Barrow delve, but also through the Tower of All-Magic. In fact, most of the mage towers have a portal that takes the mages into the deep reaches.

This place may be Dragon’s Delve… or perhaps, some other ancient dungeon.