Posted tagged ‘New Project’

New Spell: Wizard’s Rest

January 14, 2010

It’s time for me to get this Design Blog up and running again. I’m currently working on a few things, one of which is a Spell Compendium, so here’s a little spell that I created yesterday.

As always, comments are more than welcome!

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WIZARD’S REST

School conjuration (creation, healing); Level bard 1, sorcerer/wizard 1

Casting Time 1 minute

Components V, S, M (a piece of silk)

Range close (25 ft. + 5 ft./2 levels)

Effect one invisible floating bed

Duration 12 hours (D)

Saving Throw none; Spell Resistance no

This spell creates a floating bed that can only be used by the caster. The bed is invisible to everyone, except the caster, and looks very much like he desires. The bed also comes with pillows and a blanket. While resting, the caster heals an additional 3 hp per day.

The bed hovers up to 3 ft. above the ground and is unable to move horizontally. The caster could stand on the floating bed, but it would start to descend, hovering 1 ft. above the ground.

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Designer’s Notes: I got the idea for this spell during a recent game in which I played a mid-level wizard. I was buying equipment for him and couldn’t really see him carrying either a bedroll or a blanket. What if he had a magical bed? What if he had an invisible floating bed? What a strange sight to see…

This spell could only be a cantrip, and yet, what a waste, since the caster would (probably) only need to cast the spell once per day. What if I made it 1st level and a bit more powerful… that got me thinking about adding a little healing.

However, is healing exclusive to clerics and other divine casters? And yes, I am asking… 🙂

The Mor Aldenn Spell Compendium!

December 26, 2009

Headless Hydra Games’ is planning on making a pathfinder compatible Spell Compendium with all-new spells! It will be published by the end of 2010!

This will be a community project and everybody can participate! All you have to do is write at least 5 unique spells and send them to storyguide.axel@gmail.com

The pay is $.o2 per word which will be paid when the Spell Compendium is published (or before). You will also receive a free pdf copy of the final product.

5 is the minimum number of spells which will be accepted, but you should feel free to send in more than 5 spells if you so wish. The spells must be balanced and only the best spells are accepted. If you were inspired by another spell (already published), please write that in your submission as well.

Named spells are very welcome, and you should feel free to write small sidebar stories about the spell’s creation.

K. Axel Carlsson

Founder of Headless Hydra Games

The Design Blog is back!

July 21, 2009

I’ve neglected the Design Blog lately, well for a very long time actually. Mostly because I started to work on the first products from Headless Hydra Games.

But now the Design Blog is back!

If you are looking for updates on upcoming products, you need to go to Headless Hydra Games blog (link can be found in the sidebar to your right).

In the coming days and weeks, I’m going to present a few magic items, feats, and spells for the setting, but remember, these are just thoughts and may change before being released.

You should feel free to comment on my design choices and if you can help me make these crunchy bits even better, don’t hold back!

The Mor Aldenn Notebook?

July 16, 2009

One of my products just got its first review today (I’m not gonna post a link, you can pobably find it if you want to). It was pretty positive, but it still got me thinking of how to improve it a little bit to make it even better.

For one, I’m thinking of adding a greyscale map, showing the really important parts of the city, allowing the GM (or players) to add notes directly to the map.

What do you think the Notebook needs to become an even better (free) product? Imagine that I had half an hour to spare on this and no budget (meaning no new art), what could I do to make it even more useful?

Oppinions please.

A Player’s Guide?

April 3, 2009

My 8 day vacation started approximately 4 hours ago, but so far I’ve not used it to do anything productively (at least, nothing concerned with Mor Aldenn and roleplaying in general).

My plan, however, is to do some serious writing and not just random ramblings on the site.

My plan is to make a short Player’s Guide to Mor Aldenn, of no more than 10 pages. It’ll be a short (very short) introduction to the city of mages, containing the following elements;

  • Why Mor Aldenn?
  • Adventurers in Ossindrillon
  • Classes (just a quick walkthrough of the old ones)
  • Races (another quick walkthrough, with a possible new race…)
  • A few new feats (a little crunch is always a good thing)
  • Guilds and patrons
  • Magic and mages
  • A brief history (very brief)
  • Important locations and NPCs

 

Is there anything that you’d like to see in the Player’s Guide? If so, now is the time to voice your oppinion…

Glossary added…to your right!

March 11, 2009

In case you haven’t noticed, I’ve added a glossary to the right in the second column. It really worked to have a glossary in the Crown setting book, so why not start early and update it as we go along.

Feel free to correct me (by leaving a comment) if you find any inconsistencies!

Just thoughts…

March 8, 2009

Just to be absolutely clear… what you’ll read on this blog will only be thoughts, more precisely, my thoughts on this new project! This means that the material presented here can (and probably will) be changed at some point.

Also, this project will be designed for the Pathfinder RPG, but I probably wont publish any pathfinder material here, so everything you’ll read will be purely fluff.

I’m still unsure whether this will be a community project, open and free, or if it will result in a couple of small (and cheap) pdfs. Either way, I will give it my complete attention throughout 2009, hopefully finishing it before 2010.

Welcome… to the City of Mages

March 8, 2009

I’ve decided to create a new blog that will follow the creation of my newest project; Mor Aldenn, the City of Mages.

So far, I’ve begun gathering ideas, lots of ideas, and while I may have to discard most of them in the end, there are some cool ideas that will definitely help me define the city.

I’ve also create the final map (actually, I just finished it last night), or at least, the map that I will send out to the cartographer, William MacAusland (www.mcauslandstudios.com).

I can’t wait to see what he will make of it!

So, if you wanna follow this project to the end, and perhaps give me some serious ideas, then I welcome you!