Its been a while since I last wrote anything here, and I think its about time that I did! I mean… its not like Mor Aldenn is dead or anything, in fact, the setting may be more alive now than ever before!
And what do I mean by that?
Well, just this;
At the moment, a bunch of awesome designers are currently working on fleshing out and expanding the setting further, and adding a bunch of very cool rules for the Pathfinder RPG. You will see new monsters, lots of NPCs, feats, spells and yes, even a new base class!
Also, you’ll see a couple of minor adventures in the near future, staged in and around Mor Aldenn, of course!
To kickstart the new year, I have decided to open the bag a bit (just a bit!). Every thursday, from now and the next few months, I will try to reveal a little something from the City of Mages. Since this is a city setting, why not start by showing you a location?
This small shop is nestled between larger buildings in the southern part of Mor Aldenn. A small sign above the door display a couple of potions in varying greens.
Type shop (average), residence; Size small (1 floor, cellar)
Owner Vastian Breth (male human wizard 5, CG); Staff none
Typical Visitors adventurers, mages, wizards; Famous Visitors Lord Balsadarus
This small shop is owned and run by a guild mage named Vastian Breth, who (deep within his heart) is more alchemist than wizard. Vastian is well-known and liked around the mage guild, yet choose to live here, away from his friends. He does this, mostly because of his many experiments. Lots of amazing potions grace the windows of Green Elixirs, but none of them are real potions. Vastian makes potions on request, but only to other guild mages and his closest friends.
Looking for alchemical items? Well, Vastian has lots of strange concoctions and weird items on display in his shop. If you are ready to take a chance, you might even buy one of his more experimental items, but remember, all of these come with a severe warning!
Items bought at half price have a 75% chance of working, while items that are even cheaper have a 10% chance of exploding, causing 1d8 points of damage to the user.
This is a pretty typical site within the City of Mages. The location is supposed to be useful, to the GMs and to the PCs, and bring tiny rules that are unique to each site.
What kind of locations would you like to see in a City of Mages?
Also, because I want everyone to experience Mor Aldenn, I’ve decided to create a big bundle of goodies, available for almost… nothing.
And what do you get? Well, both the Player’s and GM’s guide, the Mor Aldenn cartography, an adventure, a very cool map pack of the Barrowdelve, an inn named the Ugly Harpy and lastly, insight into one of three gods that exist in the City of Mages!
I truly hope that you’ll enjoy these, and dont worry, we are not altering much of the information here, we are basically adding new material in the upcoming Expanded Setting Guide, so all this wonderful material will be useful even then!
Welcome to the City of Mages, hopefully you’ll enjoy your stay!