Posted tagged ‘centaurs’

Races of Mor Aldenn

May 1, 2009

Mor Aldenn devides is populace evenly between humans and elves, which means that you’ll also find quite a few half-elves here as well. However, humans and elves are not the only inhabitants; you’ll find halflings, gnomes, dwarves, centaurs and kobolds living here as well.

Centaurs

The horsemen made peace with the mages more than 200 years ago and came to settle on the island in the place that is now called the Horse Downs. One would think that the centaurs thought this name a mockery of their nature, but no, they seem to fully accept and cherish the name. They live in huge tents in small families.

Dwarves

Dwarves are not known for their love of magic, but the dwarven families living in Mor Aldenn have actually come to study the arcane arts however unlikely that may sound.

Elves

The elves have a long history in Mor Aldenn, dating back to the first travellers who passed through this region. They came originally from Ossindil, to study with the human wizards, but have since then settled down and created a history of their own. They consider themselves moraldenns the same as the humans.

Gnomes

You wont find a lot of gnomes in Mor Aldenn, but they do exist. They view magic a little differently than the human and elven mages. You should seek out the Tower of Illusion if you wish to talk to a gnome.

Half-elves

It is no disgrace to have the blood of both humans and elves in your veins, in fact, for some its considered a blessing; the best of both races. Half-elves from other parts of the world consider Mor Aldenn a sanctuary, a place where they are fully accepted. You wont ever find a person in Mor Aldenn who would dare mock a half-elf, but you will find lots who would defend one.

Halflings

The small folk have also found a home amongst the mages. They love the surrounding lands, and treasure the beauty that surrounds them. They are often found amongst the craftsmen of the city.

Humans

Like the elves, humans have lived in Mor Aldenn ever since its founding more than 300 years ago. They are found in all layers of the society, also, the current mayor of Mor Aldenn is a human named Oswin Theodorick.

Kobolds

Kobolds have actually been accepted as part of the population. They are as peaceful as the other races and will raise the spears in defence of the city, should it ever need it. However, there are some who fear that the kobolds will turn upon the city, revealing their alliance with the night hag, but they haven’t thus far.

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The Setting

April 19, 2009

What follows is a short essay on the lands that surround Mor Aldenn, and that are important to the City of Mages. Some of these locations can be found on the map, but not all of them.

Ossindrillon

To merely call Ossindrillon a huge forest doesn’t do it justice at all. Granted, most of Ossindrillon is indeed covered by forest, but any traveler worth his boots, will tell you of the rushing rivers, the thundering waterfalls, the deep azure lakes, the troll-infested marshes and, of course, about its titans – the three mountains!

None of the intelligent races have ever been able to tame and dominate this great wilderness completely, though the elves have indeed come close! Once the elven cities were spread all over Ossindrillon, but after the great Elven Wars, only a few cities remained. The elven noble houses had almost managed to destroy their entire race, but today they stand more united than ever before, having learned the lessons of their dark past.

Ossindrillon is home to both humans, elves, halflings, kobolds, centaurs, orcs and goblins, in fact, you’ll probably find small towns dominated by each of these races, if only you search long enough. You’ll also find undead here, along with harpies, trolls, hags, giants, ettercaps, blink dogs and many other creatures. For some of these creatures, Ossindrillon is the only place in the world that allows them to survive. Yes, you’ll even find dragons in the great wilderness.

Ossindil

The elven capital is one of those ancient elven cities that survived the great Elven Wars. It has changed a lot over the years, but some of the old structures can still be found at the heart of Ossindil. Today, not only elves make this city their home, no, you’ll find both humans, centaurs and halflings living side by side with the elves. Ossindil is famous for its magical bridges that allow its citizens to walk freely amongst the islands.

Spindlewood

This huge forest is located west of Mor Aldenn, a dangerous place infamous for its inhabitants, the spiders. They are not all to be feared, but most are. You’ll also find other creatures hiding here, like the ettercaps. In the southern part of the Spindlewood, you’ll find marshlands also called the Spindlewood Marsh.

Spindlewood Marsh

This is actually not a marsh in the best sense of the word, especially since you’ll find lots of different tree types here. These trees are often short and with long twisted branches that entangle making traveling difficult. The Spindlewood Marsh is best known as the home of the venomous night hag, the archenemy of Mor Aldenn. She has lived here for more than 300 years, and call the entire marsh her dominion.

River Tassalin

This small river springs from the hills east of Mor Aldenn. A waterfall makes it one of the rushing rivers, a truly beautiful river. A few small hamlets have sprung up along this river over the years.

Moon’s Folly

This is a small town located south of Mor Aldenn, the home of 700 inhabitants, mostly humans. It is surrounded by wooden palisades, a necessity since its still very much located at the heart of Ossindrillon. Its inhabitants are known to be very religious, revering the Moon Goddess. The name is still very much a riddle, even to those who live here.

Introducing Mor Aldenn

March 9, 2009

A city of magic? Well, Mor Aldenn may not be as wondrous as all that, however, you will find strange things, see powerful wizards, charismatic sorcerers and even experience wondrous events that other cities certainly lack. To call Mor Aldenn a large city, or even an old city,  would be to exaggerate, but with each passing day, Mor Aldenn grows bigger and more wondrous. If you’ve come to study the arcane arts, you’ve definitely come to the right place!

A City of Magic and Mages

Located inside the amazing forest realm of Ossindrillon, Mor Aldenn is home to humans, elves and half-elves, as well as centaurs, halflings, gnomes and even a small clan of kobolds. The largest part of the city is located on the island that was once inhabited by a powerful green dragon, but you’ll find other, minor, islands inhabited as well, connected by beautiful elven bridges. Two rivers converge around Mor Aldenn, and the main island is only connected to the main land on the eastern bank, a wide bridge overseen by an old watch tower. You’ll find lots of fields and small hamlets surrounding the city, but also a few fishing villages. The rivers are an important part of Mor Aldenn and even the mages know this fact.

Mage towers are spread all across the city, like the Tower of Divination; a small tower located on a small island south of the main city, not far from where the mayor lives in his mansion, and the Tower of Abjuration on the Tower Hill, a powerful and wondrous tower. In fact, in Mor Aldenn you’ll find a mage tower devoted to each of the arcane schools. You’ll find the Tower of Illusion on an invisible island north of Mor Aldenn and anyone will tell you that the Tower of Conjuration was abandoned long ago, after the upper part was destroyed by a powerful demon that escaped its summoning circle, yet is still trapped within the walls of the tower.

MOR ALDENN
Small City
; conventional (mayor); AL Neutral Good
GP Limit 15,000gp; Assets 6,591,750gp

[DEMOGRAPHICS]

Population 7,789
Type integrated (35% humans, 33% elves and half-elves, 15% halflings, 7% centaurs, 10% other races)

[AUTHORITY FIGURES]

Mayor Oswin Theodorick (male human, commoner6); Master Ardamiron (male half-elf, wizard11); Lord Balsadarus (male human, wizard3); Lady Selyssa Fadhyra (female elf, sorcerer4); Orregil Silvermane (male centaur, fighter5/ranger5).

[IMPORTANT PERSONS]

Prince Valthor of Calathia (male human aristocrat3/fighter7); Yargus Tem (male human, rogue9); Jordrick Runsen (male human, exp3/wiz4).

A few thoughts about Mor Aldenn

March 8, 2009

Let me tell you a bit about the city I’m working on. Hopefully by answering the following questions, you’ll get an idea of what this setting will be like, but remember, everything could easily change.

Why is Mor Aldenn called the City of Mages?

Its quite simple actually. The first people to pass through these lands were elven wizards from Ossindil. They were looking for the old kingdoms in the west, but found a wild realm that wanted to stop them in their explorations. It was also wizards, humans and elves, who fought and killed the green dragon that used to inhabit the island. The first building of what was to become Mor Aldenn, was actually, the Tower of All-Magic. They feel a special connection to this land and with the rise of the Mage Guild, have claimed the city as their own, and so far, there have been no contenders to this claim.

Who rules Mor Aldenn?

Most moraldenns would claim that the city is actually ruled by the mages, even though the city is ruled by the mayor. The mages choose the mayor and they have the power to remove him from the office as well. The mayor lives at one of the southern isles, in a mansion that was build more than hundred years ago by the mages. He has lots of servants, guards and the mages shower him with gifts that keep him entertained. There is a small prison below his mansion, but it is rarely in use. The current mayor, Oswin Theodorick, has two important mage advisors, Master Balsadarus and the Lady Salyssa Fadhyra. The mayor has some power, and is sometimes asked to make rulings as the city’s judge, but most often, people come to the mages with their complaints.

Are there any thieves in Mor Aldenn?

Yes, of course. This is a prosperous city at the center of the realm. Lots of caravans pass through here, which means that lots of coins pass through here as well. Granted, its a small and young city, but of course you’ll find a small Thieves’ Guild here, often referred to as the Guild. They are careful and stay far away from the business of the mages, which is probably why they can still be found in Mor Aldenn. The guildmaster is also the proprietor of the Ugly Harpy, a fat human called Yargus Tem (male human, rogue9).

What races can be found in the city?

There is, of course, most humans and elves, which means that there are half-elves as well. You’ll find halflings, centaurs, gnomes and even a small tribe of kobolds here as well. The moraldenns are not very prejudistic, which means that you’ll sometimes meet goblins, orcs, lizardfolk and even giants here as well, but so far none have made the city their own.

The houses of Mor Aldenn?

The elves of Ossindrillon have build most of the house in the city, with the help of the humans of course. This means that most houses in Mor Aldenn are small works of art, with lots of unique details. Its also uncommon to find a single story house in the city, most houses have two or even three storeys, with beautiful balconies. Most houses have glass windows and a small garden, either in front of the house, or behind. Shopowners live above their shops and six inns cater to the travellers that come to visit Mor Aldenn.

Why did the mages abandon the Tower of Conjuration?

A demon inhabits the Tower of Conjuration, and has done so for the last 57 years. In the beginning, the mages tried to kill the demon, but that seemed an impossible task and so they abandoned the cause. The summoners had tried to summon a powerful demon, which they did, but unfortunately for them, their protective circles were not powerful enough to hold the demon. They were all killed, brutally, and its believed to this day that their bones litter the great Summoning Hall. Fortunately for the city, the protective runes that grace the outer and inner walls of the tower, were strong enough to keep the demon locked away inside. Moraldenns also call this tower Demonhome or even the Fallen Tower.

Who is Grey the Diviner?

The Tower of Divination is without a doubt the smallest of the mage towers. It is located on one of the southern isles, atop a steep hill. It is also called the Lonely Tower because of its single inhabitant, the diviner, Grey. He is a hermit of sorts, though sometimes people come to visit him, asking for his advice. They all return with the feeling that this man must be mad, and rarely does any of them think that what Grey told them, could be true.

Where can I find the centaurs?

The centaurs actually have their own lands inside the city, also called the Horse Downs. This is, basically, an open part of the city, located near the Tower Hill, where the centaurs live in their large colorful tents. They are also allowed to keep bonfires here, which they do every night. The centaurs have a chosen leader among them, a fighter named Orregil Silvermane (male centaur, fighter5/ranger5).