Here is another synopsis based on another of my original ideas, the heirloom in the Barrowdelve. It has been retitled, to focus more on the actual theft and those behind it, than on the heirloom itself. The secret of the heirloom is only revealed later on in the adventure and may indeed lead to an even greater adventure.
Thieves in the Barrowdelve (a Mor Aldenn adventure)
Thieves are looting the Barrowdelve! A young thief is found dead outside his home, wearing an old magical pendant from the Delve, but who killed the thief? And like that wasn’t bad enough, the pendant seems to hide a secret far worse, a secret hidden deep within the Barrowdelve, a secret that has now been revealed.
Thieves in the Barrowdelve is a Pathfinder RPG adventure designed for four 1st-level characters. The adventure takes place in Mor Aldenn, the City of Mages. This small city could in reality be located in any setting where two rivers converge inside an ancient forest.
Adventure Synopsis
This adventure starts as an heirloom turns up on the body of a dead thief. The heirloom, a seemingly magical pendant, was buried deep within the Barrowdelve and now the people of Mor Aldenn is wondering; is someone looting the ancient necropolis?
The mayor asks the PCs to investigate the matter, both the looting of the Delve and the strange murder. He is willing, of course, to pay them for their services to the city. They are given access to the Barrowdelve, where they discover that other graves have been robbed, but by whom? Was it the young thief wearing the pendant, or was it perhaps someone else?
The PCs also discover that the pendant hides a secret, a cursed ring hidden within the pendant. This ring is what killed the thief, and it may in fact kill others if the PCs don’t find a way to stop it.
The trail also leads the PCs to the Tower of All-Magic, where they find the thief’s brother, a young ambitious mage. He is the true mastermind behind the plan to loot the Barrowdelve and will not give up without a fight, also, it seems that he has hidden the loot, but where?
Designer’s Notes
When I started thinking about writing this synopsis, this adventure truly opened up for me. I didn’t want the thieves to be involved with Yargus Tem and the Thieves Guild, no, those guys are way too likable and shouldn’t become direct antagonists of the PCs, so I wanted thieves a little different. I started thinking…who would have access to the Barrowdelve and how? One of the mages, of course, a really ambitious one, but he wouldn’t be working alone, no…he had a brother, of course! A young and foolish thief.
I imagined how they had done it, how research had led to all these secrets hidden inside the necropolis, but what about the pendant and the cursed ring? You see, the mage knew about its nature (or guessed, at least) and so asked his brother NOT to take it… but that was indeed a mistake, after a few planned raids into the Barrowdelve, the young thief decided to make a little raid of his own, stealing the pendant for himself, but that was a mistake! A mistake he would pay dearly for and that would start this adventure…