Barrowdelve, Area 1

I’ve actually had this writeup of Area 1 of the Barrowdelve for some time (meaning at least a few months). The idea is to present the area without any specific storyline. Later on, I will be able to add specific encounters. Some areas, though, will have specific encounters not associated with a specific storyline.

Those of you familiar with Monte Cook’s Dungeon-a-day project will recognize the area layout. For more information about Monte’s project, please follow this link; http://www.dungeonaday.com (and yeah, I’ve become a fan of this megadungeon).

 

Area 1: Entrance Hall 

Summary: This ancient hallway leads to the fabled Hall of Bones and offers a visitor insight into the history of Mor Aldenn, the City of Mages.

Sights and Sounds: Magical braziers along the walls provide plenty of light in the entrance hall. The braziers also provide dim lighting in area 1A and 1B. There are no sounds to be heard as the PCs walk down the corridor.

An ancient hallway displaying the history of Mor Aldenn stretches before you. Wizards, dragons, harpies, hags and sword-wielding adventurers fill beautiful landscapes seemingly carved from the very stone walls. You are witnessing more than 300 years of history in this very hallway.

Braziers set along the walls provide you with enough light to see all the astonishing details, revealing that even the ceiling is carved in intricate patterns. Not a speck of dust litter the floor, as if removed by magic.

Four tall statues rests in alcoves set along the walls. A large knight, two wizards and an elven sorceress. The statues are obviously carved from stone, yet the details are amazing and very vivid.

Background: Most moraldenns believe that the enormous stone relief here was created by magic, when it was actually created by elven artisans from Ossindil. It has changed over the years, and every year new details are added to complete the history of the city.

The city wishes not only to honour its dead, but also to remember them. The entrance hall was always meant to tell the history of the city and that is exactly what it does.

Statues: There are four tall stone statues in this hall, each displaying a famous hero of Mor Aldenn. Each description lists a Knowledge (history) DC that allows the PCs to identify the person depicted in the statues.

Sir Brennick Shieldworth: A tall muscular man wearing a full plate and wielding a fiery greatsword. Sir Brennick fought in the first Marsh War, alongside the elven wizards from Ossindil. He saved many lives by sacrificing his own. (DC 25)

Alendar Shadorash: A lean and proud wizard clad in a flowering robe wielding a quarterstaff with a head carved to look like a dragon skull. Alendar Shadorash was a child of the human and elven alliance, one of the first half-elves to live in Mor Aldenn. He is one of the few people to actually wound the night hag of the Spindlewood Marsh. (DC 27)

Hakael the Blind: An elderly man wearing a simple tattered robe and who carries a strange rod and an orb. The Blind Wizard was once a great diviner, the apprentice of Grey from the Lonely Tower. He helped the city by anticipating the attacks of the night hag. He vanished in the Spindlewood Marsh and his body has never been found. (DC 29)

Lady Liassara: A beautiful elven lady holding a flame in her right hand and a shard of ice in her left. Like most of the elves, Lady Liassara came from Ossindil more than 200 years ago. She was in love with a human wizard, an archmage, and joined him in the battle against the armies of the night hag. She was one of the greatest sorcerers who ever lived in Mor Aldenn. (DC 25)

1A: This small antechamber holds a wooden bench and a stone relief. The warrior depicted in the relief is actually Sir Brennick Shieldworth fighting four harpies and an army of hill giants. (DC 26)

1B: There is nothing in this antechamber, besides a stone relief depicting a gargantuan dragon surrounded by a horde of wyrmlings. This is Taraathalorm Wyrmmother, who once inhabited the site where Mor Aldenn is located today. (DC 23)

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If you want to know more about the Barrowdelve, you can find more information, and some pretty cool maps here; http://www.rpgnow.com/product_info.php?products_id=65111&filters=0_0_0_0_0&manufacturers_id=2779

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